Modules
A module is a reusable piece of board: a layout you build once (frames, labels, shapes, wires, media slots) and stamp onto any board, then fill with that project’s media. Where a template is a snapshot you insert as-is, a module is a fixture with holes in it: the layout is fixed, the media changes per use.
Create a module
Section titled “Create a module”Select the elements you want to reuse and right-click ▸ Create Module from
selection… (available on both the element menu and the image/video/card
menu; it only needs a selection). The dialog takes a name, a category, and an
icon. Modules save as .mrmic files with a preview image, and they record
only the layout plus links, never copies of your media.
Videos and images inside the selection become slots: positions that remember where media belongs. You can also place Temp Image and Temp Video placeholders while designing, as empty slots to fill later.
Insert and fill
Section titled “Insert and fill”- Insert from the module library (alongside your templates), or type the module’s name into quick search (Ctrl + Space): once created, every module is one palette entry away, with no digging through menus. Either way, pick the module and click to place it. A placement ghost of the whole footprint follows the cursor, sticky notes, drawings, and shapes included.
- Double-click a slot to fill it, from disk or from something already on the canvas. Slots keep their positions, so filling never shifts the layout.
- From the library you can rename, recategorize, or re-icon a module at any time.
Use it when: every episode review needs the same wall: three plates across the top, a reference row, a notes column, and a sign-off sticky. Build it once as a module, stamp it per episode, and fill the slots with that episode’s shots.