Getting around the canvas
The Immersion Canvas is an infinite, pannable board. Clips, stills, notes, and generated images all live in one space.
Move and zoom
Section titled “Move and zoom”- Zoom: scroll the mouse wheel (or Ctrl + wheel); zoom anchors to the cursor. On a trackpad, pinch. Ctrl + = / Ctrl + - step the zoom and Ctrl + 0 resets to 100 %. The zoom level shows in the top bar.
- Pan: hold the middle mouse button and drag, or hold Space and drag with the left button. Alt over the canvas opens the eyedropper / color loupe instead.
- Fit / frame: click Fit in the top bar or press F. With a single video selected, F toggles between fit and 100 %; otherwise it frames the selection, or the whole board when nothing is selected. F5 always frames all content.
View slots
Section titled “View slots”Ctrl + 1 … Ctrl + 9 saves the current pan/zoom into a numbered slot. 1 … 9 snaps back to it.
Select and delete
Section titled “Select and delete”- Click an item to select it.
- Drag across an empty area to rubber-band (marquee) select.
- Hold Ctrl or Shift to add to the selection.
- Ctrl + A selects everything.
- Ctrl + D duplicates the selection beside the original.
- Delete or Backspace removes selected items from the board. Source files on disk are never touched.
Find things fast
Section titled “Find things fast”-
Search (Tab) opens the on-canvas search: a column view that filters file names, network-box labels, color-swatch hex codes, and storyboard titles as you type. Tab again (or Esc) closes it.
Work from the list: click a row’s comment to edit it inline, right-click a row to open the file’s location or copy its path, or double-click a row to zoom the canvas to that element. Rows for commented elements are tinted.
Use it when: you need one element on a 300-item board.
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Quick search (Ctrl + Space) opens a command palette over the right-click menu: type a few letters of any action (“moodboard”, “export”, “template”) and run it with Enter.
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Global search (Ctrl + Shift + F) searches across ReelMarkr, beyond the current board.
The minimap
Section titled “The minimap”The minimap is a navigator in the bottom-left corner. It shows the whole board as flat color-coded rectangles (blue = video, green = images, amber = takes, purple = shapes, red = text/stickies, teal = timeline strips), plus a bright outline marking your current view. No thumbnails and no media access, so it stays fast on huge boards.
- Show / hide it with the Minimap button in the top bar, or assign a shortcut under Settings ▸ Shortcuts ▸ Toggle Minimap (unassigned by default). Visibility persists across sessions.
- Click or drag inside the map to center the view there. Dragging stops at the outermost content.
- Resize it by dragging the grip in its top-right corner. The size is remembered.
Use it when: a board has sprawled and you need a cluster that’s off-screen.
Skeleton open (Caps Lock)
Section titled “Skeleton open (Caps Lock)”Turn Caps Lock on before opening a board and it loads in skeleton mode: image cards restore as bounding-box placeholders with no decoding, near-instant even on enormous boards. A toast explains the mode. Double-click any card to load that image; reopen without Caps Lock for a full load. Contact sheets, video nodes, and cloud-node previews stay undecoded too.
Files on an unresponsive drive (a sleeping NAS, an unplugged disk) are detected with a bounded probe and shown as missing instead of hanging the canvas.
Use it when: you only need one annotation from a 2,000-image board.
Performance monitor
Section titled “Performance monitor”A toggle on the right of the top bar shows a compact performance read-out: live bars for CPU, RAM, and network, plus GPU and VRAM on a supported GPU. It follows the GPU selected in Settings and counts video decode/encode load. Hover the row for CPU name, GPU model, total VRAM and RAM. Sampling only runs while the monitor is visible.
Click the GPU or VRAM block for a live list of every GPU in the machine. Right-click the NET block to open the network-scale menu.
Use it when: a board full of 4K clips starts to feel heavy.
Clearing visual leftovers
Section titled “Clearing visual leftovers”Refresh viewport: canvas right-click ▸ View ▸ Refresh viewport. Forces a full repaint to clear renderer artefacts, such as a card that won’t redraw after a transcode. Purely cosmetic.
Refresh canvas: the File menu, or canvas right-click ▸ View ▸ Refresh canvas. Sweeps up dashed multi-select frames stranded in the background and empty, unlabeled network boxes from older files. It only removes a box with no members and no label, so a box you placed and named is never touched. That part is checkpointed for Ctrl+Z.
Use it when: a dashed selection frame is stuck on the board with nothing selected.